| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Sergeant Spot
Black Eclipse Corp Band of Brothers
|
Posted - 2007.11.23 12:12:00 -
[1]
In response to the opening post:
Assuming a "normal" encounter,....
If 4 pvp characters with 10mil SPs each engage 1 pvp player who has 40mil SPs, the 1 player should die.
ANY other outcome is broken.
As for encounters where one side or the other has marked advantages or disadvantages, the 1 player could beat the 4, or be killed even more easily.
CCP must work aggressively to be sure that any pvp player a year old who has reasonable focus in his training can be dangerous to ANY target when the 1 year old is acting within his trained role, ESPECIALLY in group play.
Play nice while you butcher each other.
|

Sergeant Spot
Black Eclipse Corp Band of Brothers
|
Posted - 2007.11.23 13:50:00 -
[2]
Edited by: Sergeant Spot on 23/11/2007 13:53:45
Originally by: NeoTheo Edited by: NeoTheo on 23/11/2007 13:05:04
Originally by: Sergeant Spot In response to the opening post:
Assuming a "normal" encounter,....
If 4 pvp characters with 10mil SPs each engage 1 pvp player who has 40mil SPs, the 1 player should die.
ANY other outcome is broken.
what a load of codswallop. i stoped reading here (maybe a mistake and ill get pwned).
you can only have so many skillpoints in 1 thing. my 30 million SP dont get me any better than someone in a Assault frig with 15 million SP assuming he has AF5, and light missiles 5. and relivent support skills.
1 ship can only be flow so good, and with very well planed training you can max out certain ships very quickly.
Illiterate for the lose
You seem to be demanding I'm wrong because you firmly believe my statements are correct.
Play nice while you butcher each other.
|

Sergeant Spot
Black Eclipse Corp Band of Brothers
|
Posted - 2007.11.23 20:37:00 -
[3]
Except for Capital Ships, pretty much every "good" ship in the game can be piloted reasonably well after a year or less of training (in some cases a lot less time).
Old players "focused" on certain classes will have an edge, but only a moderate one.
This is as it should be.
Assuming a "normal" engagement, with neither side being idiots, if I engage 4 players that have 1/4 my skill points, I should lose badly. (specific fights can be VERY different.....)
Play nice while you butcher each other.
|

Sergeant Spot
Black Eclipse Corp Band of Brothers
|
Posted - 2007.11.24 12:05:00 -
[4]
Originally by: TardRusher
I've seen 2 t1 frigates (Rifter and kestrel I think) and a t1 cruiser (Blackbird) (all 3 were less than a month old) take out a bs (Megathron w/ 30msp, very pvp specced-or so he said). It took a really long time, but it was done. I find that a little disconcerting......
Everything happened exactly as it was susposed to. Good job CCP. So say I, and my 55mil SPs.
Solo battleships are victims waiting to happen in pvp. While you can usually fit a BS to be good against some types of threats, there will always be a gapping vulnerability that make the "solo" Battleship an easy kill for someone.
If a "solo" Battleship does not have a SERIOUS vulnerability that even noobs can exploit fairly easily in normal play, then something is wrong.
(Note: Any vulnerability that never seems to be exploited in normal play is not an actually vulnerability, so does not count.)
Play nice while you butcher each other.
|

Sergeant Spot
Black Eclipse Corp Band of Brothers
|
Posted - 2007.11.25 17:22:00 -
[5]
Originally by: DHB WildCat
How could two ravens and a rapier do this? 5 months of training sensor damp skills to lvl5. Almost 2 years training missile skills to lvl5. A year training support skills to lvl5. A few months training ships skills to lvl 5........
Ok, a better argument.
But I still disagree, largely for reasons not in your argument.
CCP's game is not "static". BOTH players and CCP are constantly CHANGING it. For this reason, CCP "must" nerf, and "must" do so regularly.
When CCP nerfs, someone loses some power from invested skill point. Always. And it will always be the vets that lose the most, simply because they will ALWAYS be the ones with the biggest investments.
However....
When CCP does a nerf (and the occational buff...), what they are doing is shifting the balance of power of modules and skills, and someone "wins". Guess who wins the most on the skill point aspect? If you guessed "veterans" you guessed right.
When Eve becomes static it will be because players and/or CCP are no longer trying.
As a final note, I do NOT always agree with CCPs decisions on what to nerf, what to buff and what to leave alone, and I'm vocal about it sometimes, but that is for a seperate thread.....
Play nice while you butcher each other.
|
| |
|